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About Digital Art / Hobbyist Jesse DavisMale/United States Recent Activity
Deviant for 8 Years
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Mascot Girl by Damaged927

Well, your skills are noticeably improving. The lineart is solid for the most part. I'm kind of feeling like we should be seeing her ha...

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Pegasus by shiroboi
Pegasus
I realized that I usually do art for myself or clients.  Last week I sat down with my 7 year old daughter and asked her what she wanted me to draw for her.  She asked for a pegasus and nothing else.  So I painted it up for her.  You can download the high-resolution file for free.  Meant to be hung up in a little girls room.  Enjoy!
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Amy Nyne redeaux by shiroboi
Amy Nyne redeaux
I know I haven't posted anything for a while.  Had some time so i thought I'd do a piece.

This is an updated version of Amy Nyne which I had previously posted a couple of years ago.  My goal was to see how far I could push cel shading and see how far I've come in 2 years.  Influences for this piece consist of Ghost in the Shell and Bubblegum Crisis.  So if you're getting a retro cyberpunk vibe, it's spot on.
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Donatello by shiroboi
Donatello
My daughter asked me to draw a ninja turtle, specifically Donatello.  20 min, pencil, no references.  I know it has a few problems but it isn't a serious piece so I'm not fixing it.  :P
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Hey all,  I run a semi-successful game art studio in Bangkok, and after hiring (and not hiring) a buttload of artists I thought I'd come up with some advice as well as discussion points on what you should or shouldn't do when applying for a job.  This is not a complete list, so I could use some help from you veterans with any other job tips that might be beneficial for artists trying to get hired.

As always, these are my opinions and experiences.  Different advice might apply differently to other art jobs.  For reference, the position I hire the most is a production artist position which involves making art assets for small mobile games.

Here's my general tips for artists seeking work:

Tip #1.  Don't think that DA represents the real world.  You might think you're top dog because your werewolf, cross-gender, inflation-fantasy comic got a half million views.  Understand that DA is a niche filled with sub-niches.  A potential boss will be less than impressed.

Tip #2.  Diversify your general art portfolio.  Unless you're specifically targeting a certain job (which is recommended, see #7), you may want your general portfolio to show what you're capable of as an artist. 

Tip #3.  Get creative with your resume. I've seen some really cool, well designed graphical resumes.  Not appropriate for a programmer but completely appropriate for a creative artist.

Tip #4.  Are you Genzoman?  If you're not Genzoman or at the top of your illustration game, chances are, nobody is going to pay you to sit around and make pretty character illustrations all day.  It's not a worthless skill but it needs to be accompanied by something else. Show some layout skills, user interfaces, logos, buttons, ads.  Anything with commercial value is welcome in a general portfolio.

Tip #5.  Don't depend on school projects for your portfolio.  I can smell a school project from a mile off.  I'm more interested in what YOU like to do or projects that you've involved yourself in.

Tip #6.  If you get the job and you're coming off freelancing and doing fanart, your life will change.  You will have to W.O.R.K.  It will not be fun sometimes.  You will not get to wake up late and most importantly, you have to wear pants.  Freelancers in particular have a harder time switching to a job working for someone else.

Tip #7.  Target your portfolio to the job. This is ideal if you can do this. Think backwards.  What would someone working in your desired position do?  Try to include those sorts of art in your portfolio.  Less than 5% of the work we do involves characters.  If you're applying for a game art position, include examples of backgrounds, characters, buttons, powerups and user interface.  Those are all key elements I look for in a game art portfolio.  If you are decent and you check all those boxes, you'll get an interview.


Did I miss anything?  I'd love to see some discussion on your experiences either as an art manager or as an artist trying to get work.  I'm also happy to answer questions if you guys have any. 
Hey all, DA peeps.  It's been a while since I rapped at ya.  Still running my game company in Bangkok.  We've grown quite large.  Due to me running the company, I don't have much time anymore to do leisure art.  It's a shame really.  I always think I'm happiest when I'm drawing or doing art. The upside is that I bought a beautiful house close to a lake.  It's a great place to hang out and the kids love it there.  I do think I found my niche in game art.  So that's the reason why you don't see anime illustrations from me anymore.  I like art but I'm much better at building things with components.  It scratches the technical as well as artistic itches at the same time. 

On a side note, I do have job advice for aspiring artists.  I can say this because I frequently hire production artists who often are on deviantart or doing anime style illustrations. 

Tip #1.  Don't think that DA represents the real world.  You might think your top dog because your werewolf cross-gender, inflation-fantasy comic got a half million views.  Understand that DA is a niche filled with sub-niches.  A potential boss will be less than impressed.

Tip #2.  Diversify your art portfolio.  Unless you're specifically targeting a certain job (which is recommended), you may want your general portfolio to show what you're capable of as an artist.  If you apply for a graphic designer position and your portfolio is nothing but characters, it's not going to do too well.

Tip #3.  Get creative with your resume. I've seen some really cool, well designed graphical resumes.  Not appropriate for a programmer but completely appropriate for a creative artist.

Tip #4.  Are you Genzoman?  If you're not Genzoman or at the top of your illustration game, chances are, nobody is going to pay you to sit around and make pretty character illustrations all day.  It's not a worthless skill but it needs to be accompanied by something else. Show some layout skills, user interfaces, logos, buttons, ads.  Anything with commercial value is welcome in a general portfolio.

Tip #5.  Don't depend on school projects for your portfolio.  I can smell a school project from a mile off.  I'm more interested in what YOU like to do or projects that you've involved yourself in.

Hope that helps.  I'll probably post this on a forum or something.
  • Mood: Content
  • Watching: Goonies
  • Playing: Battleheart: Frontiers
  • Eating: Grapow Moo Gruab (Rice with pork)
  • Drinking: Caramelly Coffee

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shiroboi's Profile Picture
shiroboi
Jesse Davis
Artist | Hobbyist | Digital Art
United States
Current Residence: Maryland, USA
deviantWEAR sizing preference: Large
Favourite genre of music: Metal/industrial/rock/electronic/jpop
Favourite style of art: Cel Style Anime
Operating System: Windows XP Pro
MP3 player of choice: Winamp
Wallpaper of choice: Something Abstract
Personal Quote: Never trust a woman with a hose.
Interests
Hey all, DA peeps.  It's been a while since I rapped at ya.  Still running my game company in Bangkok.  We've grown quite large.  Due to me running the company, I don't have much time anymore to do leisure art.  It's a shame really.  I always think I'm happiest when I'm drawing or doing art. The upside is that I bought a beautiful house close to a lake.  It's a great place to hang out and the kids love it there.  I do think I found my niche in game art.  So that's the reason why you don't see anime illustrations from me anymore.  I like art but I'm much better at building things with components.  It scratches the technical as well as artistic itches at the same time. 

On a side note, I do have job advice for aspiring artists.  I can say this because I frequently hire production artists who often are on deviantart or doing anime style illustrations. 

Tip #1.  Don't think that DA represents the real world.  You might think your top dog because your werewolf cross-gender, inflation-fantasy comic got a half million views.  Understand that DA is a niche filled with sub-niches.  A potential boss will be less than impressed.

Tip #2.  Diversify your art portfolio.  Unless you're specifically targeting a certain job (which is recommended), you may want your general portfolio to show what you're capable of as an artist.  If you apply for a graphic designer position and your portfolio is nothing but characters, it's not going to do too well.

Tip #3.  Get creative with your resume. I've seen some really cool, well designed graphical resumes.  Not appropriate for a programmer but completely appropriate for a creative artist.

Tip #4.  Are you Genzoman?  If you're not Genzoman or at the top of your illustration game, chances are, nobody is going to pay you to sit around and make pretty character illustrations all day.  It's not a worthless skill but it needs to be accompanied by something else. Show some layout skills, user interfaces, logos, buttons, ads.  Anything with commercial value is welcome in a general portfolio.

Tip #5.  Don't depend on school projects for your portfolio.  I can smell a school project from a mile off.  I'm more interested in what YOU like to do or projects that you've involved yourself in.

Hope that helps.  I'll probably post this on a forum or something.
  • Mood: Content
  • Watching: Goonies
  • Playing: Battleheart: Frontiers
  • Eating: Grapow Moo Gruab (Rice with pork)
  • Drinking: Caramelly Coffee

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:iconrujiidragon:
rujiidragon Featured By Owner May 19, 2015  Student General Artist
Happy birthday Jesse! 
Reply
:iconshiroboi:
shiroboi Featured By Owner May 26, 2015  Hobbyist Digital Artist
Thank you very much!
Reply
:iconal-818:
AL-818 Featured By Owner May 19, 2015  Hobbyist Traditional Artist
HAPPY BDAY!
Reply
:iconshiroboi:
shiroboi Featured By Owner May 26, 2015  Hobbyist Digital Artist
Thank you!
Reply
:iconal-818:
AL-818 Featured By Owner May 26, 2015  Hobbyist Traditional Artist
:)
Reply
:icons0me1da3:
s0me1da3 Featured By Owner May 19, 2015
Happy birthday! birthday cake happy DA B-day :3 
Reply
:iconshiroboi:
shiroboi Featured By Owner May 26, 2015  Hobbyist Digital Artist
Thanks So much!
Reply
:icona3kitsune:
A3Kitsune Featured By Owner May 19, 2015
Happy birthday.
Reply
:iconshiroboi:
shiroboi Featured By Owner May 26, 2015  Hobbyist Digital Artist
Thanks!
Reply
:icona3kitsune:
A3Kitsune Featured By Owner Sep 30, 2014
Thanks for the llama.
Reply
:iconshiroboi:
shiroboi Featured By Owner Sep 30, 2014  Hobbyist Digital Artist
Thank you as well!
Reply
:icondoggynino:
DoggyNino Featured By Owner May 19, 2014  Hobbyist General Artist
Happy Birthday~
Reply
:iconshiroboi:
shiroboi Featured By Owner May 23, 2014  Hobbyist Digital Artist
Thank you!
Reply
:icontiffa:
tiffa Featured By Owner May 19, 2014  Professional Digital Artist
Hope all is well in Thailand! Happy birthday!
Taking a trip to Thailand later this fall =].
Reply
:iconshiroboi:
shiroboi Featured By Owner May 23, 2014  Hobbyist Digital Artist
Oh wow, are you?  That's fantastic.  Where are you planning to go?
Reply
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